Initiative.
| The Conductor - Solf J Kimblee - is dead. You've won. You have three new keys, a philosopher's stone, and twenty-three mysterious potions at your disposal. You've had enough of people leading you around, haven't you? So now it's your turn to take initiative. What will you do now? |

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[Elise can't hide her giggles, though, or her smile. Hesitant, but there.]
...er. I know you said before that you. Had some issues with me. Entirely understandable, but...
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Well we have something else important here. Equally hesitant, for different reasons.] Yeah, I- i-it, well, I have problems but, you know, it... Apparently it doesn't matter as much, when...the chips are down.
[She's learned quite a lot about herself today and has no idea what to do with it all.]
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All I did was what I thought was right...and a lot of the time it wasn't the best decision, Elise. It was selfish, and self-centered, and motivated solely by the fact that I wanted to live. [...] B-but a few times in there, I... There was something genuinely good, so...
Thank you. And I don't...I can't hold everything against you. Especially after all we've been through.