Final Investigation.
| You've all done very well to make it this far, but it's not over yet. The Conductor has been silent for the past few days. An uneasy peace has fallen. No one else has died, but does that really mean we're getting close to the end? But then, perhaps it's time to take some initiative of your own - to hold someone accountable for things they actually did, rather than punishing your own for acting out in a situation none of you asked to be in. A couple of you have some unused keys that you might want to try to use on the seventh floor. There's a room along the southern wall that hasn't been opened yet; that might be a good place to start. Are you ready for the final investigation? [OOC: Once you've gotten the western wing of the building open, the floors you'll be working with will look like this, with rooms A and B on each floor open for investigation; the red area in the southwestern corner of the floorplan contains a spiral staircase that leads between floors, though after the fourth floor down, the door leading into the building proper will be locked. Those four floors are yours to explore, though!] |

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The morgue drawers are locked with some kind of key. I don't suppose you found one?