Trustfell Mods (
trustfellows) wrote in
trustfell2017-09-10 12:15 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Welcome.
Rise and shine. There are a few things that matter right now - the fact that you're waking up in an unfamiliar but decently comfortable bed, the fact that you don't recognize the room you're in, the fact that you seem to have some sort of headache... Nothing severe, mind. Just the sort of odd, heavy fuzziness that comes with having slept far too long. You don't really remember where you were immediately before this, not upon waking. Something will come to you eventually if you think long enough, however - a couple of seconds of consideration will bring to mind a place, a memory, a recollection of where you were and what you were doing. It probably wasn't anything that would result in you being here, though. Welcome to Graceside Preparatory Academy. You may want to pick up the key to your room before you leave the room, but don't worry too much - your door won't lock automatically, so you won't be locked out if you've forgotten to pick it up. It seems you're not alone, either; the hallway outside your room is most likely full of other confused people by now, and should you turn around to look at the door of the room you just left, you'll find a nameplate with your name printed on it. There's a single word underneath it with no explanation. This is your title, but don't worry about that right now. Depending on when you left your room there may be a clock chiming in the foyer up ahead. It seems like it's seven, though it's difficult to tell if it's seven in the morning or seven at night. There aren't any windows, after all. Should you venture into the room with the clock, you'll find that the only exit is closed - there's absolutely no way to break down that steel bulkhead. It looks like you're not getting out of here anytime soon. The foyer also holds some very interesting information. There's a bulletin board with thirty-five pictures on it. Beside each picture is some very specific and very familiar information. Feel free to examine it. The bulletin board is large enough for plenty of you to gather around and gawk. Don't try to get at it though, that glass in front of it is very thick. If you try to break it, you'll find out the hard way that it's shatterproof. Sorry about that. Perhaps even more of a concern than the glass is the list beside the profiles. It looks like a set of rules. You might want to examine those, though they're not providing much of an explanation for why you're here or how you got here. So relax and get to know your fellow Participants. You might be stuck here for awhile. |
no subject
[She's gonna be so confused when he doesn't know how to operate a toaster.]
no subject
Luxray...?
[i mean he does languages and all but for the life of him he cannot figure out what the fuck a light-light is, other than redundant.]
no subject
no subject
no subject
no subject
[Girl, how have you never heard of lions. I mean, I have no idea how anyone in Amestris has heard of lions because it's not like we've got lions in Germany, but you know what, canonically he has somehow heard of lions and has no idea how you haven't.]
no subject
[Not a lot of those lion around in Kanto.]
no subject
no subject
no subject
no subject
[...She's looking for some recognition on his face, but isn't expecting much.]
no subject
I'm not familiar with anything that's anywhere near the ocean - Amestris is a landlocked country, I've never left it.
no subject
[She looks like she's having a little trouble comprehending it, but continues on.]
What's it like? Other than the lack of salt water, of course.