Trustfell Mods (
trustfellows) wrote in
trustfell2017-09-24 11:45 am
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WEEK 3.
You all got to witness Yosuke Hanamura's death earlier this past week. You know what the punishment for breaking the rules is. With Chitoge Kirisaki and Blue's deaths, you're painfully aware of just how little trust this group really has. How long until someone kills again? What about that time limit the Coordinators imposed? Will there be another incentive? There are so many questions, but not a whole lot of answers. Saturday is given to regrouping and sleep; come Sunday morning, the clock chimes the hour at seven o'clock and there are no dead bodies to be found, so it can be assumed that all of you are safe for the time being. That said, you'll be feeling a little groggy when you wake up; it seems you've regained something that you didn't realize you'd lost... And when you wake up, you'll discover that a pattern seems to be emerging, at least as far as the building itself goes; a new floor is available to you, a stairwell across a short hallway from the one on the second floor having unlocked itself. There's not too much of a question about it as a result - at least, as far as what it means. It's definitely a reward. |
SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY
[OOC: Welcome to week three of Trustfell! Feel free to make as many top levels as you'd like and tag out to other characters! This post is for all of your interactions this week... at least until the weekend. Don't forget to save those threads for coins and the activity check!
If you'd like to get in contact with the Coordinators, you can do so through private meetings with Alena!]
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[.....well, why did she even start this, she's shit at comforting people]
Do you want to talk about it?
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[She's not sure if it will make her feel better, but maybe just talking about it might help ease a bit of a burden off her mind.]
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[She's not sure how this keeps happening to her, but go on.]
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Um, perhaps we could speak about this in my room.
[There's... one person she doesn't quite want to overhear this. But yes, she's already heading in that direction.]
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[They've just talked about this, but Susan doesn't really think Estelle of all people is going to murder her.]
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In any case, no need to really go far once they enter the halls since her room is the first one there. She unlocks it and places the things she got neatly in her trunk from the vending machine.
Susan will note that she's easily distracted as she looks at the cracked lighter she got wondering what they are once she gets to those.
Her door's wide open, she's defenseless (mostly) and she's just hopelessly distracted by a thing she's never seen before. She shakes it and hears liquid and looks to see if there's a lid of some sort before attempts to spin the flint wheel as she notes the sparks...]
What is this...?
[Yes Susan-- this is Estelle. She has ADHD of a severe kind...]
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[Look, if you want to talk about lighters instead of feelings, you go right ahead.]
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[She can understand that. It's not magic, but something practical to start a fire so she's definitely interested in it.
She'll turn the wheel again and get that spark and she smell that faint scent of the lighter fluid attempting to burn.]
How intriguing....
[Apparently this is happening...]
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[It would've only taken the bare minimum of creativity.]
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[And then a scream since she was able to finally get the lighter to light and there's six inches of flame suddenly coming out as she drops it...]
I-I didn't know it could do that...
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They're not supposed to do that!
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[She's still looking at the lighter that's now on the ground somewhat horrified.]
W-well, it's good to know this one does it. [She goes to her shark sleeping bag and pulls out the other one she got since they came in pairs.]
I wonder if this is the same... [She tries to light it up.... AND HOLY SHIT YES IT DOES. Luckily, she doesn't drop it this time.]
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